Nerve challenge

ABSTRACT

This is a game designed to challenge one&#39;s mental capacity and endurance providing an avenue for one to participate on a one-on-one competition in the area of mental observation and patience, while producing the effect that you are conquering ‘mind over matter’ by placing the disc into the opponent&#39;s cup. Nerve Challenge provides many times over the challenge of winning superiority over an inanimate object without any technical or philosophical expertise and many hours of fun for the people who have and can share the fun with their friends by placing all their discs into their opponent&#39;s cup before the timer runs out; and, if they feel they are excellent at their game, they can challenge the possibility of finding out their limits in their dexterity and mental capacity for having patience by racing against time.

BACKGROUND—FIELD OF INVENTION

This invention relates to games, specifically to such games which areused for the purpose of challenging one's mental capacity and endurance.

SUMMARY

This game is invented for the purpose of challenging one's mentalendurance level and to provide an avenue for one to participate on aone-on-one competition in the area of mental observation and patience.

DESCRIPTION OF DRAWINGS

Figure One is the overall drawing of the game.

Figure Two is the drawing of the disc.

Figure Three is the drawing for the cup.

Figure Four is the drawing of the rope.

Figure Five is the drawing of the stick.

Figure Six is a picture of the set-up of the cup with attached rope.

Figure Seven is a picture of the disc placed in each cup

Figure Eight is a picture of the remaining discs of game.

Figure Nine is a picture showing the dice and timer of game.

DESCRIPTION OF INVENTION

Figure One is the drawing showing the overview of Player One's left andright hands (#'s 1 and 2) in game position holding the sticks (#'s 5 and6) manipulating the disc (#12) over the cup (#10) that is attached tothe rope (#9) along with Player Two's right and left hands (#'s 3 and 4)engaged in same manner holding the sticks (#'s 7 and 8) manipulating thedisc (#13) over the cup (#11) that is attached to the rope (#9).

Figure Two is the drawing of the disc showing in detail its measurementsof an one inch (1″) circumference and an one eighth inch (⅛″) diameterin the top, side, and isometric views.

Figure Three is the drawing for the cup showing in detail via the topview its measurements that post an outer circumference of two inches(2″), and an inner circumference of one and seven eighths inches (1⅞″)with a diameter of one half inch (½″) via the side view referenced asshown along with an isometric view.

Figure Four is the drawing of the rope with a side view of the overalllength of six inches (6″) and a diameter of one eighth inch (⅛″).

Figure Five is the drawing of the stick shown in its entirety posting ameasurement via the side view of a one quarter inch diameter (¼″) at thebottom of the stick with a seven and a half inch (7½″) portion narrowinginto a coned shaped portion of one and a half inches (1½″) for theapproximate sizing of a total of nine inches (9″) consisting of a singleunit, and a diameter of one sixteenth inch ( 1/16″) tapered tipreferenced as shown along with an end view of the bottom one quarterinch (¼″) diameter and the one sixteenth inch ( 1/16″) diameter and thecomplete unit in the isometric view.

Figure Six is the picture of the initial set-up of the game placing thecups connected by the rope on the playing table (table not included ingame).

Figure Seven is the picture of the initial set-up of the game placing adisc in each cup on the playing table (table not included in game).

Figure Eight is a picture illustrating that the remaining discs aredivided between the two players and are placed to the right of each ofthe players on the table (table not included).

Figure Nine is a picture illustrating the complete set-up of the gamewith all pieces showing on the table (table not included) of which thetimer and dice will be purchased from a vendor of choice and can be anycolor, shape or construction.

Operation of Invention

OBJECT OF THE GAME—The object of the game is to make connection with thediscs by using the sticks provided in the designed approach placing allfive (5) discs into the opponent's cup before the timer runs out.

How to Set-Up the Game

-   1. Place game cups attached by rope on desired table surface (See    FIG. 6).-   2. Put one (1) disc in each player's cup (See FIG. 7).-   3. Divide the remaining eight (8) discs into two sets, placing    one (1) set of four (4) discs to the right side of each player's cup    as desired (See FIG. 8).-   4. Place dice and timer on table (See FIG. 9).

Scoring

SUCCESSFUL PLACEMENT SCORE 1 Disc  1 Point 2 Discs  3 Points 3 Discs  5Points 5 Discs 10 Points

The game is over when any one player reaches fifty (50) points.

How to Play the Game

This game can be played by two (2) or more players. If more than two (2)players, players can decide which two (2) players go first by rollingthe dice and the two players with the highest scores go first.

-   1. Place Timer on table (See FIG. 9) and set desired game time,    (i.e. Recommend three (3) minutes).-   2. Once the timer begins, Players One and Two, each take their    assigned (2) sticks in hand holding the sticks as outlined in Figure    No. 1, trying to place each of their individual designated discs,    one at a time, into their Opponent's cup before the timer runs out    or before any one player drops their disc. Each disc must be placed    in the cup first before transferring it to the Opponent's cup. If a    player drops a disc, that player will be disqualified for that    round; however, the remaining player of the round may continue to    play until the timer runs out or the remaining player drops a disc.-   3. When timer runs out, all successfully placed discs in Player One    and Player Two's Opponent's cup are counted and scores are tallied.-   4. Player with the most discs placed in their Opponent's cup before    the timer goes off is the winner of that round.-   5. A typical game consists of at least five (5) timed rounds. You    can play as many timed rounds as needed to reach 50 points.

Alternate Playing Options

CHALLENGER'S QUEST

-   -   Challenger is the player who reaches 50 points but is willing to        concede the 50 points by attempting to place all ten (10) discs        in the Opponent's cup within a timed session of one (1) minute.        If Challenger is successful, points are doubled to 100; if all        ten (10) discs are not placed in Opponent's cup, within the        timed session, no points are added and Challenger loses the 50        game points already won.    -   BLITZ—Each player (up to 10 people), setting the timer for        one (1) minute, attempts to place all ten discs in the        Opponent's cup one disc at a time. Scoring pattern is the same        as for an individual round.    -   TOURNAMENT—Teams are chosen with no more than five (5) people        per team. Timer is set for 3 minutes and each person gets one        turn to try and place one disc into Opponent's cup. The team to        place the most discs in their Opponent's cup wins the round.        Scoring pattern is the same as for an individual round.

CONCLUSIONS, RAMIFICATIONS. AND SCOPE

Thus the reader will see that this NERVE CHALLENGE game will be anexcellent game to allow one's mind to overcome the matter in front ofthem by placing all their discs into their opponent's cup before thetimer runs out, providing many hours of fun and laughter between peoplewhile testing their mental strength and dexterity limits. Although thespecifications show this game to be constructed of polymeric chloride(plastic), it wouldn't affect the outcome of the game results if anothermaterial was used such as a sturdy wood material. The color would notaffect the outcome, and therefore this game could be in any color ormulti-colored to enhance one's visual aspect of the game. The sizing ofeach piece in this game is concise to produce optimal challenge. Thisgame can be enjoyed by millions bringing satisfaction to those playingit.

Reference Numerals in Drawings

-   -   1 Player One's Left Hand    -   2 Player One's Right Hand    -   3 Player Two's Right Hand    -   4 Player Two's Left Hand    -   5 Player One's Stick—Approximately nine (9″) inches in length,        ¼″ diameter, tapered to a one sixteenth ( 1/16″) diameter at        end.    -   6 Player One's Stick—Approximately nine (9″) inches in length, ¼        diameter, tapered to a one sixteenth ( 1/16″) diameter at end.    -   7 Player Two's Stick—Approximately nine (9″) inches in length,        ¼″ diameter, tapered to a one sixteenth ( 1/16″) diameter at        end.    -   8 Player Two's Stick—Approximately nine (9″) inches in length,        ¼″ diameter, tapered to a one sixteenth ( 1/16″) diameter at        end.    -   9 Rope—Six inch (6″) length, one eighth inch (⅛″) diameter.    -   10 Player One's Cup—Two inches (2″) diameter, one half inch (½″)        deep.    -   11 Player Two's Cup—Two inches (2″) diameter, one half inch (½″)        deep.    -   12 Player One's Disc—One inch (1″) diameter, one eighth inch        (⅛″) thick.    -   13 Player One's Additional Discs—One inch (1″) diameter, one        eighth inch (⅛″) thick.    -   14 Player Two's Disc—One inch (1″) diameter, one eighth inch        (⅛″) thick.    -   15 Player Two's Additional Discs—One inch (1″) diameter, one        eighth inch (⅛″) thick.    -   16 Table—NOT INCLUDED IN GAME.    -   17. Dice—Purchased From Acceptable Vendor.    -   18. Timer—Purchased From Acceptable Vendor.

1. I claim said invention named, Nerve Challenge, is my original ideadeveloped from my own cognitive and creative abilities.
 2. I claim saidgame named, Nerve Challenge, is a game consisting of two sticks, twocups, one rope, ten discs, one timer, and one pair of dice.
 3. Theembodiments of the invention in which an exclusive property or privilegeis claimed are defined as follows: The two sticks in said game recitedin claim 2 post a measurement of a one quarter inch diameter (¼″) at thebottom of the stick with a seven and a half inch (7½″) portion narrowinginto a coned shaped portion of one and a half inches (1½″) for theapproximate sizing of a total of nine inches (9″) consisting of a singleunit, and a diameter of one sixteenth inch ( 1/16″) tapered tip alongwith an end view of the bottom one quarter inch (¼″) diameter and theone sixteenth inch ( 1/16″) diameter, and are constructed of a suitablepolymeric chloride or sturdy wood material.
 4. The two cups in said gamerecited in claim 2 post an outer circumference of two inches (2″), andan inner circumference of one and seven eighths inches (1⅞″) with adiameter of one half inch (½″), constructed of a suitable polymericchloride.
 5. The rope in said game recited in claim 2 is an overalllength of six inches (6″) and a diameter of one eighth inch (⅛″) and isconstructed of a suitable polymeric chloride.
 6. The ten (10) discs insaid game recited in claim 2 post a measurement of a one inch (1″)circumference and a one eighth inch (⅛″) diameter, and are constructedof a suitable polymeric chloride or sturdy wood.
 7. The timer and pairof dice in said game recited in claim 2 have no attached claims but areincluded from a suitable vendor to complete the game's functionability.